![]() ![]() ![]() Also, all the AI players immediately attack the human player whenever he conquers a continent, and this is effectively good and challenging. But an expert risk player notices all the "impossible " things that the AI does, like having always far better dice stats than the player in the long run (the in game graph statistics are not really useful, but I did mine manually), having reinforcements coming from nowhere, collecting cards (like it should be according to the original risk rules) while the player is unfairly forced to play immediately every combination he gets. Sadly, I've the impression that the programmer made the AI cheats attempting to challenge more the player. The game experience is totally infuriating in single player mode, and this comes from an expert Risk player, that wins tournaments against humans in real life. It's a pity because the game is funny in multiplayer mode, but in single player mode the AI cheats too much.
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